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And this time, I plan to stick around, thanks to the fact I've been making music lately and have even gotten Adobe Animate. I plan to upload a song I've made in just a few moments after this post, so stay tuned!
It feels like roughly a year ago that I quit working on my BYOND platformer, due to a bug I just could not solve.
About a week ago, I stumbled across the old files and my music-to-level checksheet, and decided to give it another go.
Hopefully I can find a way to not need the code that's causing that bug, even if it means not including a certain enemy type.